// TODO: Flesh me out // Minimum value for a joystick axis. export def SDL_JOYSTICK_AXIS_MIN: i16 = -32768; // Minimum value for a joystick axis. export def SDL_JOYSTICK_AXIS_MAX: i16 = 32767; @symbol("SDL_NumJoysticks") fn _SDL_NumJoysticks() int; // Returns the number of joysticks attached to the system. export fn SDL_NumJoysticks() (int | error) = wrapint(_SDL_NumJoysticks());