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authorLassi Pulkkinen <lassi@pulk.fi>2024-10-31 03:11:21 +0200
committerLassi Pulkkinen <lassi@pulk.fi>2024-10-31 03:51:35 +0200
commitae44478b30d890fe0fb04022f44d474dcdcc3f9d (patch)
tree5f462459ae4b47d22114eed717d1382d08cf4dfe /render.ha
Initial commit (import old repo)HEADmain
Diffstat (limited to 'render.ha')
-rw-r--r--render.ha94
1 files changed, 94 insertions, 0 deletions
diff --git a/render.ha b/render.ha
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index 0000000..9754936
--- /dev/null
+++ b/render.ha
@@ -0,0 +1,94 @@
+use gl::*;
+use glm;
+use glw;
+use math;
+use sdl2::*;
+use time;
+use trace;
+
+type Vertex = struct {
+ position: [3]u16,
+ normal: [3]i8,
+ texcoord: [2]u16,
+ flags: u8,
+};
+
+type VertexFlags = enum u8 {
+ U_EXCL = 1 << 0,
+ V_EXCL = 1 << 1,
+};
+
+fn render_init(assets: *Pack) void = {
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ load_textures(assets);
+ trace::debug(&trace::root, "texture loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ load_atlases(assets);
+ trace::debug(&trace::root, "atlas loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ load_fonts(assets);
+ trace::debug(&trace::root, "font loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ load_models(assets);
+ trace::debug(&trace::root, "model loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ load_render_bstates(assets);
+ trace::debug(&trace::root, "render bstate loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ const t = time::now(time::clock::MONOTONIC);
+ const u = time::now(time::clock::PROCESS_CPU);
+ shaders_init();
+ trace::debug(&trace::root, "shader loading took rt {} ms / cpu {} ms",
+ time::diff(t, time::now(time::clock::MONOTONIC)) / 1000000,
+ time::diff(u, time::now(time::clock::PROCESS_CPU)) / 1000000);
+
+ hud_load();
+};
+
+fn render_destroy() void = {
+ // TODO:
+ // shaders_finish();
+ // render_bstates_finish();
+ // models_finish();
+ // atlases_finish();
+ finish_textures();
+};
+
+fn render_wait_screen(text: str) void = {
+ let (width, height) = drawable_size();
+ glViewport(0, 0, width: i32, height: i32);
+
+ let gui_width = width / gui_scale();
+ let gui_height = height / gui_scale();
+
+ glClearColor(0.0, 0.0, 0.0, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ const font = fonts_find("minecraft:default") as *Font;
+ const metrics = font_measure(font, text);
+ const text_trans = glm::translation_make(&[
+ (gui_width: f32 - metrics.width) / 2.0,
+ gui_height: f32 / 2.0,
+ 0.0]);
+ const text_trans = glm::m4_mul(gui_proj(), &text_trans);
+ render_text_shadow(text, font, &text_trans, [255...]);
+};