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// TODO: Flesh me out
// Minimum value for a joystick axis.
export def SDL_JOYSTICK_AXIS_MIN: i16 = -32768;
// Minimum value for a joystick axis.
export def SDL_JOYSTICK_AXIS_MAX: i16 = 32767;
@symbol("SDL_NumJoysticks") fn _SDL_NumJoysticks() int;
// Returns the number of joysticks attached to the system.
export fn SDL_NumJoysticks() (int | error) = wrapint(_SDL_NumJoysticks());
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